Since infantry battalions have much higher organization than other battalion types, it is generally a good idea to mix in some infantry with them this is especially true of the harder divisions such as tanks (try to use motorized or mechanized battalions as leg infantry will slow your movement speed). Organization of a division is the average of all the battalions and companies. Known as "morale" in previous games, organization is the readiness of a division to perform combat (the willingness of a unit to either continue attacking or to continue holding the province that they are defending). What is obvious from these numbers is that tanks and artillery are relatively fragile when it comes to absorbing damage, and it is high-manpower battalions such as infantry of various kinds that enable divisions to take serious damage and continue fighting until their organization is gone. When a division takes damage to its HP, the combat stats are reduced proportionally for example, a division at half of its maximum HP can only use half of its maximum possible attacks or defenses in combat. Among support elements, Recon, Engineers, Logistics and Field Hospitals have 2 HP Military Police, Maintenance and Signal companies have 1 HP and Support Artillery, Anti-Tank, and Anti-Air have 0.2 HP. Battalions of Mechanized Infantry have 30 HP Cavalry, Infantry, and Motorized Infantry have 25 HP Paratroopers 22 HP Mountain Infantry and Marines 20 HP Tanks 2 HP and line artillery of all kinds have 0.6 HP. Division HP represents how many hits or damage the division can take before it is destroyed and is the sum of all the HP of its battalions and companies. HP (manpower & role) and equipment are also tied to "strength" in the game. "HP" is an abbreviation for "hit points." This is the ability to absorb damage and is largely a function of manpower and role. Support companies such as scouting units are counted for this and if you chose a slow scouting company the entire division will move at that speed. The division travels at the speed of its slowest battalion. Researching Land doctrines can also increase stats. Reference Variant and Upgrading and Armored units. However, be aware that increasing one stat will adversely affect a different stat. Most of these stats can be improved by building an armored variant (includes tanks and other armored derivatives). And of course for some divisions, intentional limiting of the usable equipment might be advisable. While that will result in every soldier having something to fight with, it will drastically reduce the values. But between equipment loss and capture as well as limited production relative to casualties, often much older gear might be pulled out of storage. The Division designer will simply assume the "best" equipment is used. The calculation of the final values ranges from simple Addition (Summation), Averages, and Worst to "it is complicated" (Armor and Piercing).ĭo keep in mind that some values are also defined by the actual fielded equipment. Recon, which can be Cavalry (infantry weapons, support), motorized (infantry weapons, support, and motorized), armored car, or light tankīased on the Battalions, each division has a number of values.Motorized support, which needs support Equipment and some motorized.Basic support, which only needs support equipment.Artillery, which provides limited artillery tree capabilities for divisions that cannot afford to bring mainline artillery battalions along.Support companies can be roughly put into 4 unofficial groups: These often provide bonuses that cannot be otherwise obtained. In addition to the battalions, a division may have up to 5 support companies. There are many other reasons not to use all 25 battalion slots and/or mix more then 1-2 battalion Groups anyway. And, as there are 5 regiments/columns but only 3 groups, it is never an issue. Battalions from different groups must be in different regiments (columns). Regiments are the "columns" in the template designer. The primary drain of manpower and equipment.īattalion group and regiment Īll battalions belong to a specific classification or group, such as "Infantry Battalion", "Mobile Battalion" and "Armored Battalion". This is the main fighting force, and the primary source of most statistics. This section explains the significance of these terms as they are defined for this game.ĭivision Main article: DivisionĪrmies are composed of divisions, which is the smallest unit a player can directly control.Įach division consists of 1-25 battalions - also sometimes called line battalions. regiment, brigade) have historically had different meanings in the militaries of different countries. If you spot a mistake then you are welcome to fix it.
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